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CppNorth, The Canadian C++ Conference, July 17-20, 2022,
The Omni King Edward Hotel, Toronto, Ontario M5C 1 E9
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Sunday, July 17 • 09:00 - 17:00
Game Development with Low Latency and High Excellence

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Game development is a broad field deployed to a broad range of devices, such as phones, laptops, desktop computers with custom GPU hardware and consoles. One feature of development that unites all deployments is the requirement to fit all computation within the amount of time taken to display a frame. This drives the requirement for low latency programming. This course will cover much of the lower-level hardware information required to successfully develop low latency applications by showing you how to get to the metal of the machine and the GPU, a task well suited to C++ deployment. It will also cover topics such as optimisation and profiling, debugging and assembly, multithreading, file IO and some of the fundamentals of programming such as abstraction and generic programming.

Morning Break 8:30am – 9:00am
  • Regular/Decaffeinated coffee and Hot teas
  • Bagels with Whipped Cream Cheese
  • Assorted whole fruit

Mid-Morning Break 10:30am – 11:15am
  • Regular/Decaffeinated coffee and Hot teas
  • Assorted Granola Bars: Cranberry/Almond, Ginger Blueberry, Quinoa, Apple Cinnamon
  • Fruit Smoothies:  Strawberry and Banana

Lunch 12:15pm – 1:30pm
  • Regular/Decaffeinated coffee and Hot teas
  • Assorted sodas
  • Tum Yum Soup with shrimp
  • Korean style crunch ramen noodle salad with julienne vegetables and sweet ginger dressing
  • Edamame slaw: Crisp apples, red cabbage, roasted peanuts, carrots, and soy lime vinaigrette
  • Thai Mango Salad
  • Sweet and spicy chicken
  • Fish and vegetable coconut curry
  • Vegetable potstickers
  • Kimchi fried rice
  • Coconut tapioca pudding with lychee and pineapples
  • Citrus salad

Afternoon Break 3:00pm – 3:30pm
  • Regular/Decaffeinated coffee and Hot teas
  • Lemonade
  • Crudité with dip

avatar for Guy Davidson

Guy Davidson

Head of engineering practice, Creative Assembly
Guy Davidson is the co-author of Beautiful C++ and the Head Of Engineering Practice at Creative Assembly, one of the worlds largest and oldest game development studios, which he first joined in 1999, as well as a regular speaker and trainer.Guy is also a co-founder of the #include... Read More →
avatar for Stephanie Brenham

Stephanie Brenham

3D Team Lead Programmer, Ubisoft
Stephanie is a 3D Team Lead Programmer at Ubisoft Toronto. She most recently worked on Far Cry 6, which was the winner of the 2021 Navgtr award for Outstanding Graphics. In her role, she is responsible for the visual fidelity and performance of the graphic systems in games. Prior... Read More →

Sunday July 17, 2022 09:00 - 17:00 EDT
Vanity Fair B

Attendees (4)